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Generating a Part Library in Geomagic Design
Introduction
This tutorial demonstrates how to create a library of parts in a CAD neutral format based on a single template part. It takes advantage of parameterization in Geomagic Design.
We will start by creating the base part that we will use to create the library. This will be a simple cap head bolt.
Next we will use WizoScript to generate a library of 10 bolts of different lengths.
This type of task is ideally suited to scripting because it handles the tedious repetitive operations needed. While the part demonstrated in this tutorial is simple the same principles can easily be used for complex parts with multiple parameters.
Creating the Template Part
In Geomagic Design create a new part and then a sketch on the XY-Plane. On this sketch draw a circle centered on the origin with a diameter of 4mm and then extrude into a cylinder with a length of 10mm.
Under the Viewing and Analysis tab click on the Equation Editor button.
Double-click on “D2” and enter “Length” to give the length of the bolt a useful name then close the equation editor window.
Create the bolt head by adding a sketch to the end of the cylinder on the XY-Plane, setting the diameter to 8mm and extruding 4mm.
Create a new sketch on the top of the bolt head, draw a hexagon with an inside diameter of 4mm and then extrude cut 2mm.
Create a new folder called “PartLibrary” and save as TemplatePart.AD_PRT. Keep the part open in Geomagic to continue with the tutorial.
Writing a Basic Script
Start WizoScript 1.70 or later. When it runs it automatically creates an empty script that we can start using right away.
First we need to tell the script about our template part. For this tutorial the part must be open in Geomagic when the script runs, however it is possible to use a saved part that is not currently open. Please see the WizoScript reference manual for further details.
The following script line tells WizoScript “I have a part open and I want you to use it”:
TemplatePart = Part(“TemplatePart”, False)
Next we need to get access to the length parameter that we have already created it. Once we have access to it we can change its value
Length = TemplatePart.GetParameter("Length")
The default units for a script are millimeters, so if we enter the following:
Length.Value = 10
Then we are setting the length of the bolt to 10mm. Enter this into the script.
Now that we have set the length of the bolt we need to export it in a CAD-neutral formal so it can be shared with others. Here is how to do it:
TemplatePart.ExportSTEP214("C:\Users\Andy\Desktop\M4-Bolt-10")
This is what you should have so far:
Save the script and click on the Run button. If there are any errors correct them in the script and try again. If the script is successful you should now have a M4-Bolt-10.stp file.
Generating Multiple Parts
So far it’s not very interesting. We’ve generated a single STEP part that we could have easily created directly in Geomagic Design without needing scripting. Now we will look at generating multiple parts in one go.
The first step is to create a function that is given a length and creates a STEP file. A function is a way of grouping parts of a script together so they can be run over and over again. Edit your script to look like the following:
def GenerateBolt(NewLength): Length.Value = NewLength TemplatePart.ExportSTEP214("C:\Users\Andy\Desktop\M4-Bolt-"+str(NewLength)) TemplatePart = Part("TemplatePart", False) Length = TemplatePart.GetParameter("Length") GenerateBolt(10) GenerateBolt(12)
We now have a function called GenerateBolt that takes a length and creates a STEP file. The function has to be defined before it is used so put it at the start of the script.
Another key change is that the name of the STEP file contains the length, whatever that may be. This is achieved by appending “M4-Bolt-“ with the length value.
Run the script. It will call GenerateBolt twice and create two STEP files containing a 10mm bolt and a 12mm bolt.
The final step is to create a loop that goes from a minimum length to a maximum length creating bolts. Replace the two calls to GenerateBolt with the following:
MinimumLength = 10 MaximumLength = 20 for NewLength in range(MinimumLength, MaximumLength + 1): GenerateBolt(NewLength)
Run the script and it will generate bolts with lengths from 10mm to 20mm.
Here is the final script with comments added to explain:
# Takes a template bolt and creates a library of bolts of different lengths in # a CAD neutral format # Creates a bolt of a specific length. NewLength = desired length of bolt in mm # Saves the bolt to the desktop as a STEP file def GenerateBolt(NewLength): Length.Value = NewLength TemplatePart.ExportSTEP214("C:\Users\Andy\Desktop\M4-Bolt-" + str(NewLength)) # Get access to currently opened part that we will used as a template TemplatePart = Part("TemplatePart", False) # The template part has a Length parameter defined which we will control Length = TemplatePart.GetParameter("Length") # Create bolts from 10mm to 20mm MinimumLength = 10 MaximumLength = 20 for NewLength in range(MinimumLength, MaximumLength + 1): GenerateBolt(NewLength)
Print article | This entry was posted by Andy on July 5, 2014 at 1:23 pm, and is filed under Computer Aided Design, Miscellaneous, Software Engineering. Follow any responses to this post through RSS 2.0. Both comments and pings are currently closed. |
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about 9 years ago
Andy, you are a legend.
I found your article about generating Involute Gears, but not knowing anything about scripting (and I mean zero point zero) it all looked a bit daunting. Plus, I couldn’t find this ADscript thing.
I then found this article about Geomagic and WizoScript, Bravo!
I’m actually looking forward to the steep learning curve ahead. Will be looking at all your other articles related to GMD. Cheers.
Before I go, will the Involute Gear script (for Alibreand ADscript) work with GMD and WizoScript or will it need to be modified?
Cheers again!
about 9 years ago
ADScript is the same as WizoScript. I renamed the application when 3DS switched from Alibre Design to Geomagic Design. The involute gear scripts you see should work fine.
about 9 years ago
Good news re the Gear scripts, thanks Andy.
I ended up “cheating” by downloading the 2D dxf of the gears I needed from the SDP/SI website. But your scripting tutorials are still going to come in very handy, many thanks again.